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- The number of special buildings required by The Blessed Dread to achieve a Short Victory has been reduced to 1 - The number of special buildings required by The Blessed Dread to achieve a Long Victory has been reduced to 3 - Controlling Western Badlands is not longer required by Knights of Caledor - Building the White Tower of Hoeth landmark is no longer required by the Order of Loremasters to achieve a Short Victory - Building the Black Citadel of Anlec is no longer required by Nagarythe to achieve a Short Victory - Razing or looting Tor Yvresse, White Tower of Hoeth and Lothern is now required by Broken Axe to achieve a Short Victory - Destroying Crooked Moon, Broken Nose and Skullsmasherz is no longer required by Grimgor's 'Ardboyz to achieve a Short Victory - Destroying Naggarond and Cult of Please is no longer required by Eataine to achieve a Short Victory - Razing or sacking Naggarond is now required by Eataine to achieve a Short Victory - Getting Slann mages to level 20 is no longer required by Hexoatl - Building the Great Halls of Nagashizzar is no longer required by Bonerattlaz - Redone of Cult of Pleasure - Building the Sanctum of Quintex is now required to achieve a victory - Building 4 Court of the Dark Prince is now required to achieve a Short Victory - Building 7 Court of the Dark Prince is now required to achieve a Long Victory - Getting 1 Sorceress to lvl 20 is now required to achieve a Short Victory - Getting 3 Sorceress to lvl 20 is now required to achieve a Long Victory - Controlling Black Arks objectives have been removed - Redone of The Bloody Handz - Razing or looting Sartosa is not required to achieve a victory - Razing or looting Copher, Fyrus and Al Haikk is no longer required to achive a Short Victory - Having at least 80% Untained in Southern Badlands and Western Badlands is now required to achieve a Short Victory - Having at least 80% Untained in Easter Badlands, Southern Badlands and Western Badlands is now required to achieve a Short Victory - Redone of Vor Carstein's Long Victory conditions - Destroying World Walkers and Wintertooth is no longer required - Destroying Clan Moulder and Couronne is now required - Controlling Southern Oblast and Fort Soll is now required - Redone of The Golden Order - Destroying Clan Spittel is now required to achieve a victory - Destroying The Bloody Handz is no longer required to achieve a Short Victory - Controlling Fort Soll, Black Mountains, Eastern Border Princes and Western Border Princes is now required to achieve a Long Victory - Fixed bugs / Minor changes - Renamed some Naggarond objective descriptions as they where wrong - Now Bretonnia and Wood Elves are going to have Short/Ultimate victories instead of Short/Long - Fixed a bug where Hexoatl had to control 14 provinces instead of 2 to achieve a Short Victory - Solved a bug where Bonerattlaz long victory conditions remained vanilla - Solved a bug where Durthu's and Orion's victory conditions where switched - Fixed a bug where Tlaqua had to build Basic Military instead of Ripperdactyl Hatcheries to achieve a victory - Solved a bug where Tlaqua has to build Star Chambers to achieve a Long Victory - Fixed a bug where Cult of Sotek long victory conditions remained vanilla - Solved a bug where Itza long victory conditions remained vanilla - Fixed a bug where Beastmen final battle never happened - Solved a bug where some unit requirements numbers where weird and different from the docs
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