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WSE 'Ugol' shuttle #2641

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1 change: 1 addition & 0 deletions Resources/Locale/en-US/_NF/guidebook/guides.ftl
Original file line number Diff line number Diff line change
Expand Up @@ -75,6 +75,7 @@ guide-entry-shipyard-spirit = Spirit
guide-entry-shipyard-stasis = Stasis
guide-entry-shipyard-tide = Tide
guide-entry-shipyard-vagabond = Vagabond
guide-entry-shipyard-ugol = Ugol

# Rules entries
guide-entry-frontier-rule-zero-tolerance = Zero Tolerance
Expand Down
2,617 changes: 2,617 additions & 0 deletions Resources/Maps/_NF/Shuttles/Ugol.yml

Large diffs are not rendered by default.

9 changes: 8 additions & 1 deletion Resources/Prototypes/_NF/Guidebook/shipyard.yml
Original file line number Diff line number Diff line change
Expand Up @@ -48,6 +48,7 @@
- ShipyardStasis
- ShipyardTide
- ShipyardVagabond
- ShipyardUgol

- type: guideEntry
id: ShipyardAkupara
Expand Down Expand Up @@ -263,8 +264,14 @@
id: ShipyardVagabond
name: guide-entry-shipyard-vagabond
text: "/ServerInfo/_NF/Guidebook/Shipyard/Vagabond.xml"

- type: guideEntry
id: ShipyardTide
name: guide-entry-shipyard-tide
text: "/ServerInfo/_NF/Guidebook/Shipyard/Tide.xml"

- type: guideEntry
id: ShipyardUgol
name: guide-entry-shipyard-ugol
text: "/ServerInfo/_NF/Guidebook/Shipyard/Ugol.xml"

12 changes: 12 additions & 0 deletions Resources/Prototypes/_NF/Guidebook/shuttle_maps.yml
Original file line number Diff line number Diff line change
Expand Up @@ -441,3 +441,15 @@
sprite: _NF/Guidebook/shuttle_maps/128x96.rsi
state: vagabond
scale: 1.2, 1.2

- type: entity
parent: PosterBase
id: ShuttleMapUgol
name: "WSE Ugol"
description: "Detailed map of an Ugol shuttle."
categories: [ HideSpawnMenu ]
components:
- type: Sprite
sprite: _NF/Guidebook/shuttle_maps/128x96.rsi
state: ugol
scale: 1.2, 1.2
33 changes: 33 additions & 0 deletions Resources/Prototypes/_NF/Shipyard/ugol.yml
Original file line number Diff line number Diff line change
@@ -0,0 +1,33 @@

- type: vessel
id: Ugol
name: WSE Ugol
description: A ship designed as a mobile home, with space for user modifications. Fast and comfortable.
price: 25000
category: Small
group: Shipyard
shuttlePath: /Maps/_NF/Shuttles/ugol.yml
class:
- Civilian
engine:
- Uranium

- type: gameMap
id: Ugol
mapName: 'WSE Ugol'
mapPath: /Maps/_NF/Shuttles/ugol.yml
minPlayers: 0
stations:
Ugol:
stationProto: StandardFrontierVessel
components:
- type: StationNameSetup
mapNameTemplate: 'Ugol {1}'
nameGenerator:
!type:NanotrasenNameGenerator
prefixCreator: '14'
- type: StationJobs
availableJobs:
Contractor: [ 0, 0 ]
Pilot: [ 0, 0 ]
Mercenary: [ 0, 0 ]
87 changes: 87 additions & 0 deletions Resources/ServerInfo/_NF/Guidebook/Shipyard/Ugol.xml
Original file line number Diff line number Diff line change
@@ -0,0 +1,87 @@
<Document>
# UGOL-LINE PERSONAL SHUTTLE
<Box>
<GuideEntityEmbed Entity="ComfyChair" Caption="Comfy!"/>
<GuideEntityEmbed Entity="ComputerTelevision" Caption="Atmospheric!"/>
<GuideEntityEmbed Entity="PottedPlant1" Caption="Healthy!"/>
</Box>
<Box>
<GuideEntityEmbed Entity="ShuttleMapUgol" Caption=""/>
</Box>
[color=#a4885c]Ship Size:[/color] Medium

[color=#a4885c]Recommended Crew:[/color] 1

[color=#a4885c]Power Gen Type:[/color] Uranium

[color=#a4885c]Expeditions:[/color] None

[color=#a4885c]IFF Console:[/color] None

[color=#a4885c]Available Roles:[/color] Contractor, Pilot, Mercenary

"Ugol is a mobile-home shuttle specifically made with user modifications in mind. Some of the more prominent features are the cargobay and frontal airlock for small-scale salvaging operations"

# PREFLIGHT CHECKLIST

## 1. Power supply

## 1.1. Battery units
<Box>
<GuideEntityEmbed Entity="SubstationBasic"/>
<GuideEntityEmbed Entity="APCBasic"/>
</Box>

- Check if the APC unit's Main Breaker is toggled on.
- Check the APC unit's current Load* (W).

## 1.2. S.U.P.E.R.P.A.C.M.A.N. generator unit
<Box>
<GuideEntityEmbed Entity="PortableGeneratorSuperPacman"/>
<GuideEntityEmbed Entity="SheetUranium"/>
<GuideEntityEmbed Entity="SignRadiationMed"/>
</Box>

- Check if the S.U.P.E.R.P.A.C.M.A.N. generator unit is anchored to the floor.
- Check if the S.U.P.E.R.P.A.C.M.A.N. generator unit has fuel. For extended flights make sure that you have enough fuel stockpiled to sustain prolonged power generation during flight.
- Check if the S.U.P.E.R.P.A.C.M.A.N. generator unit is set to HV output.
- Set Target Power for 17 [bold]k[/bold]W.
- Start the S.U.P.E.R.P.A.C.M.A.N. generator unit.

## 2. Atmospherics

## 2.1. Distribution Loop
<Box>
<GuideEntityEmbed Entity="AirCanister"/>
<GuideEntityEmbed Entity="GasPort"/>
<GuideEntityEmbed Entity="GasPressurePump"/>
</Box>

- Check if the air canister is anchored to connector port.
- Check if the distribution pump is set to normal pressure (101kPa).
- Enable the distribution pump.

## 2.2. Waste Loop
<Box>
<GuideEntityEmbed Entity="GasPressurePump"/>
<GuideEntityEmbed Entity="AirAlarm"/>
</Box>

- Enable waste loop pump.
- Disable Auto Mode on the Air Alarm in the Engine Room.
- Set the Air Alarm in the Engine Room to Filtering (Wide).

## 3. Other checks
<Box>
<GuideEntityEmbed Entity="Gyroscope"/>
<GuideEntityEmbed Entity="GravityGeneratorMini"/>
</Box>

- Check if the gyroscope is anchored, powered, and enabled.
- Check if the mini gravity generator is anchored, powered, and enabled.

## Sidenotes

* - Ugol comes with a set of mechanical and electrical tools after it's purchase. Check the frontal EVA airlock for them.

</Document>
Original file line number Diff line number Diff line change
Expand Up @@ -5,6 +5,7 @@
"copyright": "spirit by iNoahGuy/actualcatmoment (discord/github).",
"copyright": "apothecary, charon, stasis by dustylens (discord/github).",
"copyright": "barge, eagle, hauler, phoenix, placebo, skipper, sparrow by Mygnol (discord/github)",
"copyright": "ugol by Chervjakys (discord/github)",
"size": {
"x": 128,
"y": 96
Expand Down Expand Up @@ -120,6 +121,9 @@
},
{
"name": "vagabond"
},
{
"name": "ugol"
}
]
}
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