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Updated the NSF Paladin to have a mixed atmos system & a few other tweaks. #2712

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Jakumba
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@Jakumba Jakumba commented Jan 17, 2025

About the PR

  • Added softsuit lockers to the NSF Paladin
  • Replaced softsuit locker in EVA room with a hardsuit locker
  • Moved some of the wall items around to optimise space
  • Moved the shuttle console over to the wall
  • Added copilot seat
  • Replaced some of the walls around the shuttle console with windows
  • Updated atmos system to be standards compliant
  • Added an evidence locker to the main room
  • Replaced the chairs in the storage room with stools (consistent with NSF Fighter)
  • Replaced the folding chair in the gunnary seat with a stool (consistent with NSF Fighter)
  • Moved the grenade ammo into the secure storage room

TODO:

  • Add custom grenade locker with it's own fills

Why / Balance

The paladin is dedicated attack ship for a crew of 2-3, but it has a single EVA suit locker. Now there are two hard suits for Heat Two situations. The atmos can was also not connected to the system (and could not, due to the ports placement by the window) so I've moved it down to make space.

How to test

Spawn in on NFSDO, buy a Paladin and take a walk around

Media

Paladin3

Requirements

Breaking changes

Shouldn't be any!

Changelog

🆑

  • tweak: Added hardsuits to the NSF Paladin, tidied up the storage room, added more windows.

@github-actions github-actions bot added S: Untriaged S: Merge Conflict This PR has conflicts that prevent merging labels Jan 17, 2025
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This pull request has conflicts, please resolve those before we can evaluate the pull request.

@github-actions github-actions bot added Map-Shuttle Map - Shuttle No C# labels Jan 17, 2025
@github-actions github-actions bot removed the S: Merge Conflict This PR has conflicts that prevent merging label Jan 17, 2025
@dustylens
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Thanks for polishing up this shuttle!

However there is no reason I can think of for it to not have the appropriate atmos setup. That is a mapping standard and I cannot think of any reason why this shuttle should be granted an exception. The setup that you showed me before with the appropriate mixer looked fine.

I'd love to do a walk through but it seems like that point should be addressed first.

@Leander-0 is there a reason that you feel that this shuttle should be an exception?

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i mean it was originally accepted without it but the reasoning against the change is that another canister with a separated atmos system would take a little more space of an already small shuttle that it is used mostly for assault more than as a transport or cell shuttle, the premixed air canister already does what the extra canister and mixer would do. the pilot should only need to change 1 canister instead of having to handle 2 if they want another type of gas inside the shuttle.

@dustylens
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The two canisters is part of a Frontier wide shuttle compliance effort to ensure that species with specific atmospheric needs are provided with available gasses. The additional nitrogen cannister is there for our nitrogren friends, with an emphasis on Vox. Even the Pioneer and Mc Delivery embraced the pain and they're about as small as it gets! At this point I believe that there are no shuttles with atmosphere that have not had this change.

If you know otherwise feel free to pass it along so it can be fixed up!

I imagine that was an oversight when it was pushed along, along with some of the small issues like unanchored canisters and so on. These things happen : )

The solution provided by @Jakumba was elegant and imposed a very modest footprint alteration I think!

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I do believe that for the smallest shuttles it should not be necessary since their form factor and size are meant for a very simple task and should not have the same accommodations than a regular sized shuttle but im not a maptainer, so if it is their decision that absolute all ships must have have no matter how big or small then sure.

@dustylens
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Hello!

Atmos:

Nice job adding a mixer.

  • Mixer should be set to 21 primary 79 secondary for a proper atmos mix.
  • After consulting with some maintainers. The dual hardsuit lockers should not be mapped as is. A change is coming to allow suits to be accessed w/o the need of a sheriff as I understand it. Maybe map with 2x NFSD EVA suits?
  • Custom fill locker w/ grenades is no good. If you feel motivated you can make a grenade fill locker and map that, as it seems reasonable to not have them laying on the ground.
  • External gravity makes me sad.
  • I would swap the location of the IFF console and fax machine. Nicer visual piece.

@Jakumba
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Jakumba commented Jan 18, 2025

  • Mixer should be set to 21 primary 79 secondary for a proper atmos mix.

Noted! I'll fix this pronto.

  • After consulting with some maintainers. The dual hardsuit lockers should not be mapped as is. A change is coming to allow suits to be accessed w/o the need of a sheriff as I understand it. Maybe map with 2x NFSD EVA suits?

Seems sensible, perhaps replacing the single softsuit locker with a hardsuit locker might be the play? This would put on par with the Templar and Hospitaller, which both have hardsuit access.

  • Custom fill locker w/ grenades is no good. If you feel motivated you can make a grenade fill locker and map that, as it seems reasonable to not have them laying on the ground.

I will look into how to do this, and set the PR to draft until that has been done.

  • External gravity makes me sad.

I'm not a massive fan of external components either, space is very much a premium but I'll see if I can find a way to make it fit without compromising the shape of the shuttle.

  • I would swap the location of the IFF console and fax machine. Nicer visual piece.

I did toy with this, and adding a second seat next to the pilots. I'll give it a try and edit this with a screenshot for the sake of gathering additional feedback.
Thanks Dusty!

Edit: I've now done the following:

  • Set mixer to the mentioned mix
  • Replaced hardsuit lockers with softsuit lockers
  • Replaced existing softsuit locker with hardsuit locker (brings the Paladin in line with the Templar)
  • Moved gravity generator into the secure storage room
  • Removed custom filled grenade locker
  • Moved grenade cartridges into secure storage room
  • Swapped IFF Console & Shuttle Console, gives the pilot a slightly clearer view, makes it also more vulnerable to shockshells!
  • Added copiliot seat
  • Moved evidence locker into the main room

@Jakumba Jakumba marked this pull request as draft January 18, 2025 22:51
@Jakumba Jakumba changed the title Tweaked the paladin to have a few creature comforts Updated the NSF Paladin to have a mixed atmos system & a few other tweaks. Jan 19, 2025
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3 participants