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Initial iOS app with all features of the current Android app --------- Co-authored-by: nitishpratap18 <[email protected]> Co-authored-by: Quentin Leboutet <[email protected]> Co-authored-by: thias15 <[email protected]>
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@@ -16,3 +16,4 @@ wandb/ | |
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# build | ||
/bin | ||
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Pods/ | ||
OpenBot.xcodeproj/xcuserdata/*.xcuserdatad/ | ||
OpenBot.xcworkspace/xcuserdata/*.xcuserdatad/ | ||
*.lock/ |
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8 changes: 8 additions & 0 deletions
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ios/OpenBot/OpenBot.xcodeproj/project.xcworkspace/xcshareddata/IDEWorkspaceChecks.plist
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<?xml version="1.0" encoding="UTF-8"?> | ||
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd"> | ||
<plist version="1.0"> | ||
<dict> | ||
<key>IDEDidComputeMac32BitWarning</key> | ||
<true/> | ||
</dict> | ||
</plist> |
68 changes: 68 additions & 0 deletions
68
ios/OpenBot/OpenBot.xcodeproj/xcshareddata/xcschemes/OpenBotUITests.xcscheme
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<?xml version="1.0" encoding="UTF-8"?> | ||
<Scheme | ||
LastUpgradeVersion = "1340" | ||
version = "1.3"> | ||
<BuildAction | ||
parallelizeBuildables = "YES" | ||
buildImplicitDependencies = "YES"> | ||
<BuildActionEntries> | ||
<BuildActionEntry | ||
buildForTesting = "YES"> | ||
<BuildableReference | ||
BuildableIdentifier = "primary" | ||
BlueprintIdentifier = "4FEF4468D4E229F25FFC08A1" | ||
BuildableName = "OpenBotUITests.xctest" | ||
BlueprintName = "OpenBotUITests" | ||
ReferencedContainer = "container:OpenBot.xcodeproj"> | ||
</BuildableReference> | ||
</BuildActionEntry> | ||
</BuildActionEntries> | ||
</BuildAction> | ||
<TestAction | ||
buildConfiguration = "Debug" | ||
selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB" | ||
selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB" | ||
shouldUseLaunchSchemeArgsEnv = "YES"> | ||
<Testables> | ||
<TestableReference | ||
skipped = "NO"> | ||
<BuildableReference | ||
BuildableIdentifier = "primary" | ||
BlueprintIdentifier = "4FEF4468D4E229F25FFC08A1" | ||
BuildableName = "OpenBotUITests.xctest" | ||
BlueprintName = "OpenBotUITests" | ||
ReferencedContainer = "container:OpenBot.xcodeproj"> | ||
</BuildableReference> | ||
</TestableReference> | ||
</Testables> | ||
</TestAction> | ||
<LaunchAction | ||
buildConfiguration = "Debug" | ||
selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB" | ||
selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB" | ||
launchStyle = "0" | ||
useCustomWorkingDirectory = "NO" | ||
ignoresPersistentStateOnLaunch = "NO" | ||
debugDocumentVersioning = "YES" | ||
debugServiceExtension = "internal" | ||
allowLocationSimulation = "YES"> | ||
<LocationScenarioReference | ||
identifier = "com.apple.dt.IDEFoundation.CurrentLocationScenarioIdentifier" | ||
referenceType = "1"> | ||
</LocationScenarioReference> | ||
</LaunchAction> | ||
<ProfileAction | ||
buildConfiguration = "Release" | ||
shouldUseLaunchSchemeArgsEnv = "YES" | ||
savedToolIdentifier = "" | ||
useCustomWorkingDirectory = "NO" | ||
debugDocumentVersioning = "YES"> | ||
</ProfileAction> | ||
<AnalyzeAction | ||
buildConfiguration = "Debug"> | ||
</AnalyzeAction> | ||
<ArchiveAction | ||
buildConfiguration = "Release" | ||
revealArchiveInOrganizer = "YES"> | ||
</ArchiveAction> | ||
</Scheme> |
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8 changes: 8 additions & 0 deletions
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ios/OpenBot/OpenBot.xcworkspace/xcshareddata/IDEWorkspaceChecks.plist
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<?xml version="1.0" encoding="UTF-8"?> | ||
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd"> | ||
<plist version="1.0"> | ||
<dict> | ||
<key>IDEDidComputeMac32BitWarning</key> | ||
<true/> | ||
</dict> | ||
</plist> |
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// | ||
// Created by Sparsh Jain on 22/07/22. | ||
// | ||
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import UIKit | ||
import DropDown | ||
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@main | ||
class AppDelegate: UIResponder, UIApplicationDelegate { | ||
var restrictRotation: UIInterfaceOrientationMask = .all | ||
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var orientationLock = UIInterfaceOrientationMask.all | ||
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func application(_ application: UIApplication, supportedInterfaceOrientationsFor window: UIWindow?) -> UIInterfaceOrientationMask { | ||
orientationLock | ||
} | ||
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struct AppUtility { | ||
static func lockOrientation(_ orientation: UIInterfaceOrientationMask) { | ||
if let delegate = UIApplication.shared.delegate as? AppDelegate { | ||
delegate.orientationLock = orientation | ||
} | ||
} | ||
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static func lockOrientation(_ orientation: UIInterfaceOrientationMask, andRotateTo rotateOrientation: UIInterfaceOrientation) { | ||
self.lockOrientation(orientation) | ||
UIDevice.current.setValue(rotateOrientation.rawValue, forKey: "orientation") | ||
} | ||
} | ||
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func application(_ application: UIApplication, didFinishLaunchingWithOptions launchOptions: [UIApplication.LaunchOptionsKey: Any]?) -> Bool { | ||
// Override point for customization after application launch.' | ||
DropDown.startListeningToKeyboard() | ||
return true | ||
} | ||
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// MARK: UISceneSession Lifecycle | ||
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func application(_ application: UIApplication, configurationForConnecting connectingSceneSession: UISceneSession, options: UIScene.ConnectionOptions) -> UISceneConfiguration { | ||
// Called when a new scene session is being created. | ||
// Use this method to select a configuration to create the new scene with. | ||
UISceneConfiguration(name: "Default Configuration", sessionRole: connectingSceneSession.role) | ||
} | ||
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func application(_ application: UIApplication, didDiscardSceneSessions sceneSessions: Set<UISceneSession>) { | ||
// Called when the user discards a scene session. | ||
// If any sessions were discarded while the application was not running, this will be called shortly after application:didFinishLaunchingWithOptions. | ||
// Use this method to release any resources that were specific to the discarded scenes, as they will not return. | ||
} | ||
} |
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