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Revert "UI: Change default format for release builds to fMP4/fMOV"
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This reverts commit 9488bb2.

This is currently a frequent support issue as Windows Media Player,
Movies & TV, and File Explorer all cannot seem to handle fMP4 files
correctly. Windows Media Player and Movies & TV will play the files
fine, but no duration is listed and the applications cannot seek the
file. File Explorer will simply not list the file's length/duration (the
field is shown as having no set value). This was somehow not caught
during a year's worth of beta and RC builds. The world just wasn't ready
for this. =(

We have reported these issues to Microsoft, and we will revisit this in
the future.

(cherry picked from commit 22205d5)
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RytoEX committed Apr 5, 2024
1 parent 5c53390 commit ab6d9d8
Showing 1 changed file with 3 additions and 2 deletions.
5 changes: 3 additions & 2 deletions UI/window-basic-main.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -1462,8 +1462,9 @@ static const double scaled_vals[] = {1.0, 1.25, (1.0 / 0.75), 1.5,
2.5, 2.75, 3.0, 0.0};

extern void CheckExistingCookieId();

#ifdef __APPLE__
#if OBS_RELEASE_CANDIDATE == 0 && OBS_BETA == 0
#define DEFAULT_CONTAINER "mkv"
#elif defined(__APPLE__)
#define DEFAULT_CONTAINER "fragmented_mov"
#else
#define DEFAULT_CONTAINER "fragmented_mp4"
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