-
Notifications
You must be signed in to change notification settings - Fork 72
Building From Source
In general you will need CMake and a C compiller to build Pawn from source code.
If you have VS 2017 or later:
- Clone this repo:
git clone https://github.com/Zeex/pawn.git
- In VS 2017: File > Open > CMake > Select the
CMakeLists.txt
file in the root of the compiler repository.
Otherwise:
-
Install Visual Studio Community
-
Clone this repo:
git clone https://github.com/Zeex/pawn.git
-
Install CMake. When installing make sure to check "Add CMake to system PATH" to make your life easier.
-
Generate a Visual Studio project. In Command Prompt or Powershell execute the following (which will auto-detect your compiler and set to build for 32-bit):
cd C:\Pawn mkdir build && cd build cmake ..\source\compiler -A Win32
-
From the same directory as in the previous step run:
cmake --build . --config Release
or open the pawnc.sln in Visual Studio and build from there (but make sure to choose the "Release" configuration).
This will create
pawnc.dll
andpawncc.exe
in theRelease
folder. You can now copy these files to yourpawno
folder for convenience or put them in a separate folder and configure your code editor accordingly.
Use your distribution's package manager to install the required dependencies. For example, in Ubuntu you would do:
sudo apt install gcc gcc-multilib make cmake
gcc-multilib
is needed for compiling a 32-bit binary (64-bit is not
supported).
Now you can clone this repo and build the compiler:
git clone https://github.com/Zeex/pawn.git ~/pawn
cd ~/pawn
mkdir build && cd build
cmake ../source/compiler -DCMAKE_C_FLAGS=-m32 -DCMAKE_BUILD_TYPE=Release
make
Replace "Release" with "Debug" if you want to build a debug executable for development or submitting bugs.
-
Install Xcode: https://developer.apple.com/xcode/
-
Install Command Line Tools for Xcode:
xcode-select --install
- Install CMake:
brew install cmake
- Now you can clone this repo and build the compiler:
git clone https://github.com/Zeex/pawn.git ~/pawn
cd ~/pawn
mkdir build && cd build
cmake ../source/compiler -DCMAKE_C_FLAGS=-m32 -DCMAKE_BUILD_TYPE=Release
make