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@@ -1,16 +1,16 @@ | ||
module github.com/btcsuite/btcd/btcutil | ||
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go 1.16 | ||
go 1.21.4 | ||
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require ( | ||
github.com/aead/siphash v1.0.1 | ||
github.com/btcsuite/btcd v0.23.0 | ||
github.com/btcsuite/btcd v0.23.4 | ||
github.com/btcsuite/btcd/btcec/v2 v2.1.3 | ||
github.com/btcsuite/btcd/chaincfg/chainhash v1.0.1 | ||
github.com/davecgh/go-spew v1.1.1 | ||
github.com/decred/dcrd/dcrec/secp256k1/v4 v4.0.1 | ||
github.com/kkdai/bstream v0.0.0-20161212061736-f391b8402d23 | ||
golang.org/x/crypto v0.0.0-20200622213623-75b288015ac9 | ||
golang.org/x/crypto v0.14.0 | ||
) | ||
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replace github.com/btcsuite/btcd => ../ |
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treap | ||
===== | ||
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[![Build Status](https://github.com/btcsuite/btcd/workflows/Build%20and%20Test/badge.svg)](https://github.com/btcsuite/btcd/actions) | ||
[![ISC License](http://img.shields.io/badge/license-ISC-blue.svg)](http://copyfree.org) | ||
[![GoDoc](https://pkg.go.dev/github.com/btcsuite/btcd/database/internal/treap?status.png)](https://pkg.go.dev/github.com/btcsuite/btcd/database/internal/treap) | ||
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Package treap implements a treap data structure that is used to hold ordered | ||
key/value pairs using a combination of binary search tree and heap semantics. | ||
It is a self-organizing and randomized data structure that doesn't require | ||
complex operations to maintain balance. Search, insert, and delete | ||
operations are all O(log n). Both mutable and immutable variants are provided. | ||
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The mutable variant is typically faster since it is able to simply update the | ||
treap when modifications are made. However, a mutable treap is not safe for | ||
concurrent access without careful use of locking by the caller and care must be | ||
taken when iterating since it can change out from under the iterator. | ||
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The immutable variant works by creating a new version of the treap for all | ||
mutations by replacing modified nodes with new nodes that have updated values | ||
while sharing all unmodified nodes with the previous version. This is extremely | ||
useful in concurrent applications since the caller only has to atomically | ||
replace the treap pointer with the newly returned version after performing any | ||
mutations. All readers can simply use their existing pointer as a snapshot | ||
since the treap it points to is immutable. This effectively provides O(1) | ||
snapshot capability with efficient memory usage characteristics since the old | ||
nodes only remain allocated until there are no longer any references to them. | ||
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Package treap is licensed under the copyfree ISC license. | ||
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## Usage | ||
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This package is only used internally in the database code and as such is not | ||
available for use outside of it. | ||
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## License | ||
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Package treap is licensed under the [copyfree](http://copyfree.org) ISC | ||
License. |
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// Copyright (c) 2015-2016 The btcsuite developers | ||
// Use of this source code is governed by an ISC | ||
// license that can be found in the LICENSE file. | ||
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package treap | ||
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import ( | ||
"math/rand" | ||
"time" | ||
) | ||
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const ( | ||
// staticDepth is the size of the static array to use for keeping track | ||
// of the parent stack during treap iteration. Since a treap has a very | ||
// high probability that the tree height is logarithmic, it is | ||
// exceedingly unlikely that the parent stack will ever exceed this size | ||
// even for extremely large numbers of items. | ||
staticDepth = 128 | ||
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// nodeFieldsSize is the size the fields of each node takes excluding | ||
// the contents of the key and value. It assumes 64-bit pointers so | ||
// technically it is smaller on 32-bit platforms, but overestimating the | ||
// size in that case is acceptable since it avoids the need to import | ||
// unsafe. It consists of 24-bytes for each key and value + 8 bytes for | ||
// each of the priority, left, and right fields (24*2 + 8*3). | ||
nodeFieldsSize = 72 | ||
) | ||
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var ( | ||
// emptySlice is used for keys that have no value associated with them | ||
// so callers can distinguish between a key that does not exist and one | ||
// that has no value associated with it. | ||
emptySlice = make([]byte, 0) | ||
) | ||
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// treapNode represents a node in the treap. | ||
type treapNode struct { | ||
key []byte | ||
value []byte | ||
priority int | ||
left *treapNode | ||
right *treapNode | ||
} | ||
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// nodeSize returns the number of bytes the specified node occupies including | ||
// the struct fields and the contents of the key and value. | ||
func nodeSize(node *treapNode) uint64 { | ||
return nodeFieldsSize + uint64(len(node.key)+len(node.value)) | ||
} | ||
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// newTreapNode returns a new node from the given key, value, and priority. The | ||
// node is not initially linked to any others. | ||
func newTreapNode(key, value []byte, priority int) *treapNode { | ||
return &treapNode{key: key, value: value, priority: priority} | ||
} | ||
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// parentStack represents a stack of parent treap nodes that are used during | ||
// iteration. It consists of a static array for holding the parents and a | ||
// dynamic overflow slice. It is extremely unlikely the overflow will ever be | ||
// hit during normal operation, however, since a treap's height is | ||
// probabilistic, the overflow case needs to be handled properly. This approach | ||
// is used because it is much more efficient for the majority case than | ||
// dynamically allocating heap space every time the treap is iterated. | ||
type parentStack struct { | ||
index int | ||
items [staticDepth]*treapNode | ||
overflow []*treapNode | ||
} | ||
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// Len returns the current number of items in the stack. | ||
func (s *parentStack) Len() int { | ||
return s.index | ||
} | ||
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// At returns the item n number of items from the top of the stack, where 0 is | ||
// the topmost item, without removing it. It returns nil if n exceeds the | ||
// number of items on the stack. | ||
func (s *parentStack) At(n int) *treapNode { | ||
index := s.index - n - 1 | ||
if index < 0 { | ||
return nil | ||
} | ||
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if index < staticDepth { | ||
return s.items[index] | ||
} | ||
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return s.overflow[index-staticDepth] | ||
} | ||
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// Pop removes the top item from the stack. It returns nil if the stack is | ||
// empty. | ||
func (s *parentStack) Pop() *treapNode { | ||
if s.index == 0 { | ||
return nil | ||
} | ||
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s.index-- | ||
if s.index < staticDepth { | ||
node := s.items[s.index] | ||
s.items[s.index] = nil | ||
return node | ||
} | ||
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node := s.overflow[s.index-staticDepth] | ||
s.overflow[s.index-staticDepth] = nil | ||
return node | ||
} | ||
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// Push pushes the passed item onto the top of the stack. | ||
func (s *parentStack) Push(node *treapNode) { | ||
if s.index < staticDepth { | ||
s.items[s.index] = node | ||
s.index++ | ||
return | ||
} | ||
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// This approach is used over append because reslicing the slice to pop | ||
// the item causes the compiler to make unneeded allocations. Also, | ||
// since the max number of items is related to the tree depth which | ||
// requires expontentially more items to increase, only increase the cap | ||
// one item at a time. This is more intelligent than the generic append | ||
// expansion algorithm which often doubles the cap. | ||
index := s.index - staticDepth | ||
if index+1 > cap(s.overflow) { | ||
overflow := make([]*treapNode, index+1) | ||
copy(overflow, s.overflow) | ||
s.overflow = overflow | ||
} | ||
s.overflow[index] = node | ||
s.index++ | ||
} | ||
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func init() { | ||
rand.Seed(time.Now().UnixNano()) | ||
} |
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