Initializing the axis values with 0 #266
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As reported in the issue #263, SDL sets the max negative value to the axis during initialization of joystick.
Since it's event based, we had to trigger the gears in order for the axis values to be set to 0, before pressing the deadman button. With this update, the axis values will be initialized with 0, meaning that, there is no requirement of manual calibration.
Of course, when the deadman button or any of the button is pressed for the first time, all the axes values are set to 0 by the SDL. Since it's event based mechanism, those zeros on the axes aren't read, but rather the joy node takes the initial state defined by the SDL. With this PR, the issue is taken care of.