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Refactor _Texture to constrain on texel types. (#6115)
* Refactor _Texture to constrain on texel types. * Fix tests. * Fix. * Disable glsl texture test because rhi can't run it correctly.
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Original file line number | Diff line number | Diff line change |
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//DIAGNOSTIC_TEST:SIMPLE(filecheck=CHECK): -target spirv | ||
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// CHECK: ([[# @LINE+1]]): error 38029 | ||
Texture2D<float4x4> t1; | ||
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// CHECK: ([[# @LINE+1]]): error 38029 | ||
RWBuffer<Sampler1D> t2; |
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