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(Add) UVtools now notify when a new version available is detected
(Add) Mutator "Flip"
(Add) Mutator "Rotate"
(Add) User Settings - Many parameters can now be customized to needs
(Add) File load elapsed time into Title bar
(Add) Outline - Print Volume bounds
(Add) Outline - Layer bounds
(Add) Outline - Hollow areas
(Add) Double click layer picture to Zoom To Fit
(Improvement) Huge performance boost in layer reparing and in every mutator
(Improvement) Layer preview is now faster
(Improvement) Islands detection is now better and don't skip any pixel, more islands will show or the region will be bigger
(Improvement) Islands search are now faster, it will jump from island to insland instead of search in every pixel by pixel
(Improvement) ResinTrap detection and corrected some cases where it can't detect a drain
(Improvement) Better memory optimization by dispose all objects on operations
(Improvement) Image engine changed to use only OpenCV Mat instead of two and avoid converting from one to another, as result there's a huge performance gain in some operations (#6)
(Improvement) UVtools now rely on UVtools.Core, and drop the UVtools.Parser. The Core now perform all operations and transformations inplace of the GUI
(Improvement) If error occur during save it will show a message with the error
(Improvement) When rotate layer it will zoom to fit
(Improvement) Allow zoom to fit to print volume area instead of whole build volume
(Fix) Fade resizes make image offset a pixel from layer to layer because of integer placement, now it matain the correct position
(Fix) sl1: AbsoluteCorrection, GammaCorrection, MinExposureTime, MaxExposureTime, FastTiltTime, SlowTiltTime and AreaFill was byte and float values prevents the file from open (#4)
(Fix) zcodex: XCorrection and YCorrection was byte and float values prevents the file from open (#4)
(Fix) cws: XCorrection and YCorrection was byte and float values prevents the file from open (#4)
(Fix) cws: Wrong # char on .gcode file prevent from printing (#4)