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fix: quick typos and screenshot crates.io fix (#28)
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storopoli authored Mar 23, 2024
1 parent 9b5b538 commit e0440ed
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8 changes: 7 additions & 1 deletion README.md
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[![AGPL-v3](https://img.shields.io/badge/License-AGPL v3-lightgrey.svg)](https://opensource.org/license/agpl-v3/)

![screnshot](screenshot.png)
This is a simple implementation of a
[Dead Man's Switch](https://en.wikipedia.org/wiki/Dead_man%27s_switch).

Use at your own risk.
Check the f****(as in friendly) code.

![screenshot](https://github.com/storopoli/dead-man-switch/blob/main/screenshot.png)

Dead man's switches are designed to require positive action
or they will automatically deploy.
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4 changes: 2 additions & 2 deletions src/main.rs
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//! # Dead Man's Switch
//!
//! This is a simple implementation of a
//! [Dead Man's Switch](https://en.wikipedia.org/wiki/Dead_man%27s_switch)
//! [Dead Man's Switch](https://en.wikipedia.org/wiki/Dead_man%27s_switch).
//!
//! Use at your own risk.
//! Check the f*(as in friendly) code.
//! Check the f****(as in friendly) code.
use anyhow::Result;

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2 changes: 1 addition & 1 deletion src/timer.rs
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//! This module contains the timer implementations
//! Timer implementations
//!
//! Timers are created using the [`Timer`] struct.
//!
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2 changes: 1 addition & 1 deletion src/tui.rs
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//! This module contains the TUI implementation for the Dead Man's Switch.
//! TUI implementation for the Dead Man's Switch.
use std::io;
use std::time::Duration;
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