Releases
v2.25.0
Level editor
Display object size and occupied area
Misc
Added a WIP built-in MIDI import script
Finally found a proper license file for the MIDI library
Imports from import.mid
in the CH user data folder
Doesn't overwrite foreground objects
Selects placed objects afterwards
Merges Boomboxes that are simple repetitions
It still has some issues/quirks:
Note duration might outside the range of the LH property
Doesn't have a fancy music machine, so spawns a significant amount of boomboxes
Fixed custom data paths requiring a Levelhead.exe to be considered valid
Document maintenance status in README
Not much active development, but I'm still watching the repository and reachable for questions/etc.
API
Added Object
:getWidth()
:getHeight()
:getMinX()
:getMinY()
:getMaxX()
:getMaxY()
Allocator improvements
Properly take large objects into accounts in the preScan
Added scanBgObjects
setting, which can be disabled to not scan background objects
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