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Merge pull request #396 from vrm-c/add/editor-importer
Add/editor importer
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# VRM-0.x の EidtorImport 動作 | ||
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[vrmAssetPostprocessor](https://github.com/vrm-c/UniVRM/blob/master/Assets/VRM/Editor/Format/vrmAssetPostprocessor.cs) を起点に、 | ||
vrm の prefab を生成します。 | ||
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:::info | ||
`alicia.vrm` から `alicia.prefab` を生成します。 | ||
::: | ||
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## step1 | ||
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[TextureExtractor](https://github.com/vrm-c/UniVRM/blob/master/Assets/UniGLTF/Editor/UniGLTF/ScriptedImporter/TextureExtractor.cs) で texture の画像ファイルを書き出します。 | ||
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## step2 | ||
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prefab を構築します。 | ||
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:::info 調査中 | ||
[\[URP\] UrpでVrm0のEditorImportがエラーになる · Issue #2286 · vrm-c/UniVRM · GitHub](https://github.com/vrm-c/UniVRM/issues/2286) | ||
::: |
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# GLTF / VRM-1.0 の EidtorImport 動作 |
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# v0.122.0 🚧WIP🚧 | ||
# v0.122.0 ktx2 y-flip | ||
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https://github.com/vrm-c/UniVRM/milestone/85 | ||
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:::tip (experimental) basisu 向けに import 時にtexture をY-Flip する機能 | ||
[v0.122 KHR_texture_basisu 拡張対応](/api/runtime-import/import_basisu/) | ||
::: |
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