Skip to content

Commit

Permalink
Add How to use to README.md (#27)
Browse files Browse the repository at this point in the history
  • Loading branch information
vu-luong authored Jun 4, 2023
1 parent 17570df commit c3ee36d
Showing 1 changed file with 8 additions and 1 deletion.
9 changes: 8 additions & 1 deletion README.md
Original file line number Diff line number Diff line change
Expand Up @@ -9,6 +9,13 @@ csharp, unity client for ezyfox server

[https://youngmonkeys.org/ezyfox-csharp-client-sdk/](https://youngmonkeys.org/ezyfox-csharp-client-sdk/)

# How to use?
* Since our project depends on `Newtonsoft Json` unity package, you first need to add it to your Unity project in either one of the following ways:
- Select `Window` >> `Package Manager` >> :heavy_plus_sign: icon >> `Add package from git URL` >> Add `com.unity.nuget.newtonsoft-json` to URL field >> Add
- Edit the `manifest.json` file in the `Packages` folder of your Unity project and add "com.unity.nuget.newtonsoft-json": "3.0.2"
* Clone/copy this repository into your unity project
* Your Unity project can now start using scripts from this repository

# Code Example

**1. Import**
Expand Down Expand Up @@ -92,4 +99,4 @@ while(true)
# Used By

1. [hello-csharp](https://github.com/tvd12/ezyfox-server-example/tree/master/hello-csharp)
2. [space-shooter](https://youngmonkeys.org/asset/space-shooter/)
2. [space-shooter](https://youngmonkeys.org/asset/space-shooter/)

0 comments on commit c3ee36d

Please sign in to comment.