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Update logs from website
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PJBoy authored and github-actions[bot] committed Jan 10, 2025
1 parent 8222f71 commit 3838392
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2 changes: 1 addition & 1 deletion Bank $80.asm
Original file line number Diff line number Diff line change
Expand Up @@ -5444,7 +5444,7 @@ $80:A3DD 85 B7 STA $B7 [$7E:00B7] ;/
; $A3A0: Calculate BG scrolls and update BG graphics when scrolling
; $A3AB: Calculate layer 2 position and BG scrolls and update BG graphics when scrolling

; Calculates new BG and layer positions, calls the update level/background data row/column functions and updates the previous layer 1/2 X block/Y values
; Calculates new BG and layer positions, calls the update level/background data row/column functions and updates the previous layer 1/2 X/Y block values
; Expects a pushed DB and PSR
$80:A3DF C2 20 REP #$20
$80:A3E1 20 BB A4 JSR $A4BB [$80:A4BB] ; Calculate BG and layer position blocks
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6 changes: 3 additions & 3 deletions Bank $82.asm
Original file line number Diff line number Diff line change
Expand Up @@ -10577,10 +10577,10 @@ $82:E3EB AD 91 07 LDA $0791 [$7E:0791] ;\
$82:E3EE 29 03 00 AND #$0003 ;|
$82:E3F1 C9 02 00 CMP #$0002 ;} If door direction is down:
$82:E3F4 D0 05 BNE $05 [$E3FB] ;/
$82:E3F6 A9 10 00 LDA #$0010 ; Next interrupt command = 10h (vertical room transition)
$82:E3F6 A9 10 00 LDA #$0010 ; Next interrupt command = 10h (vertical door transition)
$82:E3F9 80 03 BRA $03 [$E3FE]
; Else (door direction is not down):
$82:E3FB A9 16 00 LDA #$0016 ; Next interrupt command = 16h (horizontal room transition)
$82:E3FB A9 16 00 LDA #$0016 ; Next interrupt command = 16h (horizontal door transition)

$82:E3FE 85 A7 STA $A7 [$7E:00A7]
$82:E400 20 69 DF JSR $DF69 [$82:DF69] ; Wait until the end of a v-blank and enable h/v-counter interrupts
Expand Down Expand Up @@ -10633,7 +10633,7 @@ $82:E495 29 03 00 AND #$0003 ;|
$82:E498 C9 03 00 CMP #$0003 ;} If door direction is up:
$82:E49B D0 05 BNE $05 [$E4A2] ;/
$82:E49D A9 10 00 LDA #$0010 ;\
$82:E4A0 85 A7 STA $A7 [$7E:00A7] ;} Next interrupt command = 10h (vertical room transition)
$82:E4A0 85 A7 STA $A7 [$7E:00A7] ;} Next interrupt command = 10h (vertical door transition)

$82:E4A2 A9 A9 E4 LDA #$E4A9 ;\
$82:E4A5 8D 9C 09 STA $099C [$7E:099C] ;} Door transition function = $E4A9
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35 changes: 22 additions & 13 deletions Bank $84.asm
Original file line number Diff line number Diff line change
Expand Up @@ -63,6 +63,10 @@ $84:8132 dw 1000, 4215, 2D0D, 0002, 0000, 3970, 20CB, 0C26, 0403, 46
;;; $8232: Load room PLM GFX ;;;
{
; Called as part of unpausing
; The call to $8764 *should* be done with the PLM index in X,
; which is where the PLM's $7E:DF0C variable is written
; In the case of unpausing, this variable doesn't need to be written again,
; but this does mean that the PLM with indexes 0/2/4/6 get their $7E:DF0C variable clobbered
$84:8232 08 PHP
$84:8233 8B PHB
$84:8234 C2 30 REP #$30
Expand Down Expand Up @@ -165,7 +169,7 @@ $84:82B3 6B RTL
{
;; Parameter:
;; A low: BTS
;; A high: high byte of level data
;; A high: High byte of level data
;; X: PLM block index
$84:82B4 DA PHX
$84:82B5 85 12 STA $12 [$7E:0012] ;\
Expand All @@ -190,10 +194,10 @@ $84:82D5 60 RTS
;;; $82D6: Write row of level data block and BTS ;;;
{
;; Parameters:
;; X: PLM index
;; [[S] + 1] + 1: Level data block
;; [[S] + 1] + 3: BTS
;; [[S] + 1] + 5: Number of blocks
;; X: PLM index
$84:82D6 DA PHX
$84:82D7 5A PHY
$84:82D8 A0 01 00 LDY #$0001 ;\
Expand Down Expand Up @@ -1016,17 +1020,22 @@ $84:8763 60 RTS
;;; $8764: Instruction - load item PLM GFX ;;;
{
;; Parameter
;; [Y]: Pointer to GFX of two blocks (each composed of 4 tiles in the following order)
;; [Y] + 2: Palette index - block 1 - top-left
;; [Y] + 3: Palette index - block 1 - top-right
;; [Y] + 4: Palette index - block 1 - bottom-left
;; [Y] + 5: Palette index - block 1 - bottom-right
;; [Y] + 6: Palette index - block 2 - top-left
;; [Y] + 7: Palette index - block 2 - top-right
;; [Y] + 8: Palette index - block 2 - bottom-left
;; [Y] + 9: Palette index - block 2 - bottom-right
;; X: PLM index
;; Y: Pointer to instruction arguments
;; [Y]: Pointer to GFX of two blocks (each composed of 4 tiles in the following order)
;; [Y] + 2: Palette index - block 1 - top-left
;; [Y] + 3: Palette index - block 1 - top-right
;; [Y] + 4: Palette index - block 1 - bottom-left
;; [Y] + 5: Palette index - block 1 - bottom-right
;; [Y] + 6: Palette index - block 2 - top-left
;; [Y] + 7: Palette index - block 2 - top-right
;; [Y] + 8: Palette index - block 2 - bottom-left
;; [Y] + 9: Palette index - block 2 - bottom-right
;; Returns:
;; Y: Pointer to next instruction

$84:8764 AD 2D 1C LDA $1C2D [$7E:1C2D] ;\
$84:8767 9F 0C DF 7E STA $7EDF0C,x[$7E:DF50];} X = PLM $DF0C = [PLM item GFX index]
$84:8767 9F 0C DF 7E STA $7EDF0C,x[$7E:DF50];} X = PLM $7E:DF0C = [PLM item GFX index]
$84:876B AA TAX ;/
$84:876C 1A INC A ;\
$84:876D 1A INC A ;|
Expand All @@ -1046,7 +1055,7 @@ $84:878D 95 D0 STA $D0,x [$7E:00D0] ;|
$84:878F B9 00 00 LDA $0000,y[$84:E3F1] ;|
$84:8792 95 D2 STA $D2,x [$7E:00D2] ;|
$84:8794 A9 89 00 LDA #$0089 ;|
$84:8797 95 D4 STA $D4,x [$7E:00D4] ;} Queue transfer of 100h bytes from $89:0000 to VRAM [$12]
$84:8797 95 D4 STA $D4,x [$7E:00D4] ;} Queue transfer of 100h bytes from $89:0000 + [[Y]] to VRAM [$12]
$84:8799 A5 12 LDA $12 [$7E:0012] ;|
$84:879B 95 D5 STA $D5,x [$7E:00D5] ;|
$84:879D 8A TXA ;|
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