Releases: Noaaan/MythicMetals
0.15.5+1.19
Experimental build!
This build is intended for playtesting.
Use at your own risk!
Current changes:
Stormyx Ore now drops a Stormyx Shell, which has a single use right now.
It can be crafted into a Stormyx Shield. A much more durable shield which protects you slightly against Magic damage.
Added Star Platinum Arrows.
These arrows act as stronger arrows of harming, dealing a minimum of 18 damage to both monsters and players.
Allow the Banglum Nuke to be ignited using a flint and steel inside a dispenser.
0.15.4
0.15.2-hotfix2
Why do i make these release names
Fixed a crash related to experience dropped.
Removed armor set tags, in an attempt to fix a rarer crash.
Restored missing Alloy Forgery Recipes.
0.15.3-hotfix
Fixes an issue where broken tags let you craft free items
0.15.2-hotfix
Fixes an issue where broken tags would lead to free items.
0.15.3
Ported to 1.19.x.
0.15.2
Includes all the changes of 0.14.2, with one significant addition.
The Banglum Nuke
You can now mix Banglum and Morkite blocks into a powerful bomb.
All you need is a 3x3x3 cube made out of them, with a Banglum Nuke Core in the middle.
An example on how to build this will be made available on the wiki following this release.
Other changes
Increased the radius of the Runite Block Ability (Ice Barrage).
Split End Starrite and Starrite into their own features. This should make End Starrite more common.
Fixed some bad tags, causing issues with Harvest Scythes.
Removed Magna as a dependency.
Removed Nugget tags.
Re-enabled Origins Compat.
0.15.2
Includes all the changes of 0.14.2, with one significant addition.
The Banglum Nuke
You can now mix Banglum and Morkite blocks into a powerful bomb.
All you need is a 3x3x3 cube made out of them, with a Banglum Nuke Core in the middle.
An example on how to build this will be made available on the wiki following this release.
Other changes
Increased the radius of the Runite Block Ability (Ice Barrage).
Split End Starrite and Starrite into their own features. This should make End Starrite more common.
Fixed some bad tags, causing issues with Harvest Scythes.
Removed Magna as a dependency.
Removed Nugget tags.
Re-enabled Origins Compat.
0.14.4
0.14.3
0.14.2
Added more effects to the Carmot Staff:
- Carmot - Heals you and everything around you for a small amount of health.
- Midas Gold - Grants you and everyone around you Luck 2 for four minutes.
- Runite - Barrages your enemies in ice, freezing them in place.
- Star Platinum - Lets you swing the staff really fast.
- Beacon - Grants players in a large radius (18 blocks) a random beacon effect for 30 seconds.
- Lapis - Doubles the experience when you kill a mob with the staff.
Midas Gold Overhaul
Midas Gold recieved a ton of small changes, and is now more useful.
You no longer need Piglib to experience the features of Midas Gold, which are:
- Piglins being distracted by Midas Gold Items
- Piglins not attacking you while wearing Midas Gold Armor
- Bartering with Piglins using Midas Gold
There is also a custom loot table for bartering with Piglins. You will find it slightly more useful than the normal one.
There is also a new sword: The Midas Gold Sword!
This weapon makes Midas Gold some more milage, by giving you a nice sword that you can upgrade
as long as you have enough gold.
It might even change depending on how much you give it...
Balancing changes
Tweaked Aquarium so that both the chestplate and leggings give Respiration.
Decreased the chance of Midas Gold spawning.
Reduced the Carmot Armors Bonus HP (2.5 -> 2.0) and Shield Health per Piece (5 -> 4).
Increased Star Platinums mining level (3 -> 4).
Reduced Osmiums mining level (3 -> 2).
Lowered the Star Platinum Block ability attack speed (3.5 -> 3.0), and made it consume 3 durability per hit.
Other changes
Fixed an issue with disabling funny mode.
Changed the textures of Osmium Armor items.
New pickaxe textures for Celestium and Metallurgium.
Fixed a random crash when an entity was ticked without armor.
Updated Terralith compat, which should prevent crashes with it.