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0.8.23

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@crnormand crnormand released this 13 Apr 20:27
· 2566 commits to release since this release
  • Fixed Equipment editing when using The Furnace, because I guess they never thought people might use {{count}} in their own dialogs.
  • Merged @Exxar's Damage Reduction: Injury Tolerance code into ADD
  • Adjust ADD results to show +3 bonus to HT checks when damage is Ranged, 1/2D.
  • Fixed drag and drop macros to be compatible with The Furnace
  • Initial implementation of a Slam calculator. Access via the chat message '/slam'. There must be a selected character, and it will fill in the HP and Velocity fields based on that character's HP and Basic Speed fields. If the user has a targeted token, that character's HP will be automatically entered.
  • Added i18n tags to most of modifier bucket popup. Just need folks to submit translations!
  • Re-skinned the modifier bucket UI.
  • Fixed the problem of some browsers causing the Modifier Bucket tooltip to close when selecting something from a dropdown menu.
  • Allow any damage type to be applied to a resource tracker. (Resource must be named, have a unique alias, and "Use as Damage Tracker" is checked.)
  • Disabled the Min/Max/Current fields from a Resource Tracker editor if opened from the Tracker Manager.
  • New/Updated Resource Tracker templates no longer need a Foundry restart to take effect.
  • /ev now affects player owned tokens on current scene (and not all Player Characters)
  • Made mapped attributes (ex: 'will', 'per', 'vision', etc.) case insensitive
  • Allow multi-line entries in QuickNotes
  • Added Initiative system setting
  • Added GURPS.findAdDisad(), and updated GURPS.findSkillSpell() and GURPS.findAttack() for script macros
  • Fixed Explosion damage calculation.
  • Added ability to override the text of the OtF buttons ["New Text" Dodge]
  • Auto import when in Foundry Data (GCS export includes Portrait)