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Heroes Power Plant v0.7.5

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@igorseabra4 igorseabra4 released this 13 Apr 23:05
· 383 commits to master since this release
  • Major code refactoring. Should allow easier management of the program's code.
  • Allows multiple instances of Collision Editor and Layout Editor open in the same HPP window, each with a different file.
  • Project JSON files made with previous versions of HPP, when opened, will not load the collision and layout files (just load them again and save the project JSON to fix this)
  • Layout Editor: right click the view while holding shift to place a copy of the currently selected object in the scene. The object will be placed on the exact position you click (on top of the level model, collision model, or another layout object).
  • Layout Editor: More object misc. setting labels and models
  • Layout Editor: allows editing of 8 bytes in the object entries whose functions are still not well known. Checking the "Auto" checkbox will make HPP ignore the values you input and decide which ones to use itself when saving (like it did before). This will make it lose the data it previously had. If "Auto" is unchecked, it will use the values which were present in the file before or which you input when saving. Values are unique to each object.