Releases
v2.1.0
The number of special buildings required by The Blessed Dread to achieve a Short Victory has been reduced to 1
The number of special buildings required by The Blessed Dread to achieve a Long Victory has been reduced to 3
Controlling Western Badlands is not longer required by Knights of Caledor
Building the White Tower of Hoeth landmark is no longer required by the Order of Loremasters to achieve a Short Victory
Building the Black Citadel of Anlec is no longer required by Nagarythe to achieve a Short Victory
Razing or looting Tor Yvresse, White Tower of Hoeth and Lothern is now required by Broken Axe to achieve a Short Victory
Destroying Crooked Moon, Broken Nose and Skullsmasherz is no longer required by Grimgor's 'Ardboyz to achieve a Short Victory
Destroying Naggarond and Cult of Please is no longer required by Eataine to achieve a Short Victory
Razing or sacking Naggarond is now required by Eataine to achieve a Short Victory
Getting Slann mages to level 20 is no longer required by Hexoatl
Building the Great Halls of Nagashizzar is no longer required by Bonerattlaz
Redone of Cult of Pleasure
Building the Sanctum of Quintex is now required to achieve a victory
Building 4 Court of the Dark Prince is now required to achieve a Short Victory
Building 7 Court of the Dark Prince is now required to achieve a Long Victory
Getting 1 Sorceress to lvl 20 is now required to achieve a Short Victory
Getting 3 Sorceress to lvl 20 is now required to achieve a Long Victory
Controlling Black Arks objectives have been removed
Redone of The Bloody Handz
Razing or looting Sartosa is not required to achieve a victory
Razing or looting Copher, Fyrus and Al Haikk is no longer required to achive a Short Victory
Having at least 80% Untained in Southern Badlands and Western Badlands is now required to achieve a Short Victory
Having at least 80% Untained in Easter Badlands, Southern Badlands and Western Badlands is now required to achieve a Short Victory
Redone of Vor Carstein's Long Victory conditions
Destroying World Walkers and Wintertooth is no longer required
Destroying Clan Moulder and Couronne is now required
Controlling Southern Oblast and Fort Soll is now required
Redone of The Golden Order
Destroying Clan Spittel is now required to achieve a victory
Destroying The Bloody Handz is no longer required to achieve a Short Victory
Controlling Fort Soll, Black Mountains, Eastern Border Princes and Western Border Princes is now required to achieve a Long Victory
Fixed bugs / Minor changes
Renamed some Naggarond objective descriptions as they where wrong
Now Bretonnia and Wood Elves are going to have Short/Ultimate victories instead of Short/Long
Fixed a bug where Hexoatl had to control 14 provinces instead of 2 to achieve a Short Victory
Solved a bug where Bonerattlaz long victory conditions remained vanilla
Solved a bug where Durthu's and Orion's victory conditions where switched
Fixed a bug where Tlaqua had to build Basic Military instead of Ripperdactyl Hatcheries to achieve a victory
Solved a bug where Tlaqua has to build Star Chambers to achieve a Long Victory
Fixed a bug where Cult of Sotek long victory conditions remained vanilla
Solved a bug where Itza long victory conditions remained vanilla
Fixed a bug where Beastmen final battle never happened
Solved a bug where some unit requirements numbers where weird and different from the docs
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