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Update v2.1.0

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@msolefonte msolefonte released this 25 Jul 12:59
· 22 commits to master since this release
c028394
  • The number of special buildings required by The Blessed Dread to achieve a Short Victory has been reduced to 1
  • The number of special buildings required by The Blessed Dread to achieve a Long Victory has been reduced to 3
  • Controlling Western Badlands is not longer required by Knights of Caledor
  • Building the White Tower of Hoeth landmark is no longer required by the Order of Loremasters to achieve a Short Victory
  • Building the Black Citadel of Anlec is no longer required by Nagarythe to achieve a Short Victory
  • Razing or looting Tor Yvresse, White Tower of Hoeth and Lothern is now required by Broken Axe to achieve a Short Victory
  • Destroying Crooked Moon, Broken Nose and Skullsmasherz is no longer required by Grimgor's 'Ardboyz to achieve a Short Victory
  • Destroying Naggarond and Cult of Please is no longer required by Eataine to achieve a Short Victory
  • Razing or sacking Naggarond is now required by Eataine to achieve a Short Victory
  • Getting Slann mages to level 20 is no longer required by Hexoatl
  • Building the Great Halls of Nagashizzar is no longer required by Bonerattlaz
  • Redone of Cult of Pleasure
    • Building the Sanctum of Quintex is now required to achieve a victory
    • Building 4 Court of the Dark Prince is now required to achieve a Short Victory
    • Building 7 Court of the Dark Prince is now required to achieve a Long Victory
    • Getting 1 Sorceress to lvl 20 is now required to achieve a Short Victory
    • Getting 3 Sorceress to lvl 20 is now required to achieve a Long Victory
    • Controlling Black Arks objectives have been removed
  • Redone of The Bloody Handz
    • Razing or looting Sartosa is not required to achieve a victory
    • Razing or looting Copher, Fyrus and Al Haikk is no longer required to achive a Short Victory
    • Having at least 80% Untained in Southern Badlands and Western Badlands is now required to achieve a Short Victory
    • Having at least 80% Untained in Easter Badlands, Southern Badlands and Western Badlands is now required to achieve a Short Victory
  • Redone of Vor Carstein's Long Victory conditions
    • Destroying World Walkers and Wintertooth is no longer required
    • Destroying Clan Moulder and Couronne is now required
    • Controlling Southern Oblast and Fort Soll is now required
  • Redone of The Golden Order
    • Destroying Clan Spittel is now required to achieve a victory
    • Destroying The Bloody Handz is no longer required to achieve a Short Victory
    • Controlling Fort Soll, Black Mountains, Eastern Border Princes and Western Border Princes is now required to achieve a Long Victory
  • Fixed bugs / Minor changes
    • Renamed some Naggarond objective descriptions as they where wrong
    • Now Bretonnia and Wood Elves are going to have Short/Ultimate victories instead of Short/Long
    • Fixed a bug where Hexoatl had to control 14 provinces instead of 2 to achieve a Short Victory
    • Solved a bug where Bonerattlaz long victory conditions remained vanilla
    • Solved a bug where Durthu's and Orion's victory conditions where switched
    • Fixed a bug where Tlaqua had to build Basic Military instead of Ripperdactyl Hatcheries to achieve a victory
    • Solved a bug where Tlaqua has to build Star Chambers to achieve a Long Victory
    • Fixed a bug where Cult of Sotek long victory conditions remained vanilla
    • Solved a bug where Itza long victory conditions remained vanilla
    • Fixed a bug where Beastmen final battle never happened
    • Solved a bug where some unit requirements numbers where weird and different from the docs