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added vertexColors to slicing function #12

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@wjessup wjessup commented Jul 28, 2019

I followed the code structure and added in the vertexColors to the Face3 that come from Geometry.colors. This is used when color is applied by the shader to each vertex and not by the material.

I followed the code structure and added in the vertexColors to the Face3 that come from Geometry.colors. This is used when color is applied by the shader to each vertex and not by the material.
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It'd be great if you could fill out the tests with some colour examples; you can run them with npm test

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