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This repository has been archived by the owner on May 2, 2018. It is now read-only.

Releases: unascribed-archive/Farrago

Farrago v1.0 Pre-Release 8

28 Jun 23:48
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Yo dawg, I heard you liked pre-releases...

Changes since v1.0 Pre-Release 7:

  • Mostly fix Kahur mass (thanks FindBugs!)
  • Fix the selected hotbar item sometimes going invisible when wearing a Utility Belt

Farrago v1.0 Pre-Release 7

24 Jun 06:54
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Another pre-release because I have one-point-oh-phobia.

Changes since v1.0 Pre-Release 4:

  • Partial impl of the Cell Filler
  • Add Yttric Copper Utility Belt
  • Add the ability to 'lock' Utility Belt slots
  • Make the Utility Belt drop all items it's holding when it breaks
  • Increase the durability of the Utility Belt
  • New default controls for the Utility Belt; +, -, 0, and backspace
  • Add the ability to disable Gunpowder and Arrow Kahur special behaviors in the config

Farrago v1.0 Pre-Release 4

28 May 12:15
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Changes since v1.0 Pre-Release 3:

  • Implement the Utility Belt! Be your very own Watman.
  • Add some WIP items
  • Kahur Pump materials now use a new materials system from the config file, allowing you to modify it
  • Add tons of new stuff to the config
  • Add Apocite blocks
  • Make Apocite encyclopedia entries less derpy
  • Some refactoring to the rifle crosshairs renderer; should be less glitchy
  • Fix minigun drum capacities over 128 causing glitches with NEI and creative mode
  • Increase default minigun drum capacity to 256
  • Fix modpack brands containing HOCON special characters causing the game to crash on the second launch
  • Add minimal Botania integration (Terrasteel and Manasteel materials for the Kahur and Utility Belt)

Farrago v1.0 Pre-Release 3

29 Mar 02:09
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Pre-Release 2 was lost in a blackhole.

Changes since v1.0 Pre-Release 1:

  • Add Aggregators and Luminous Ducts
  • Fix on servers

Farrago v1.0 Pre-Release 1

16 Mar 16:47
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Changes since v0.9:

  • Internal refactoring
    • Kahur is now part of Farrago proper, instead of being an Iota
    • The Encyclopedia has been re-written to use an XML-based file
  • Silver Kahur pump color has been corrected
  • The Yttric Steel Kahur pump has been removed
  • Implement Chromatic Yttrium tools and armor; finally a use for all those Vivid Orbs you have laying around
  • The 'glow' block no longer has an associated item
  • Kahur projectiles no longer collide with dead entities
  • The 'Creative' Kahur color has been removed for being criminally ugly
  • The Vivid Orb crafting recipe now properly uses the Ore Dictionary
  • Farrago now has a logo!
  • The Combustor and Scrapper are being migrated to a single block; you must migrate your existing Combustors and Scrappers to the new block or they will be lost in v1.1!
  • A duplication glitch with Glow rifles has been fixed
  • Kahurs can no longer pick up bosses
  • The Yttrium Ore texture is less ugly
  • Add Xenotime and Apocite to world generation
  • Add the (NYI) Cell Filler
  • Add the Yttric Minigun; it's like the Yttric Rifle but faster
  • ???
  • Add a config file
  • Rename Cells to Magazines

Notice: This release adds ores to world generation, and also contains retrogeneration. Backdating from this version will leave many holes in your world where these ores generated.

1.0 HYPE?

Farrago v0.9

09 Mar 03:19
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Changes since v0.8.1 (Hotfix 1):

  • Quartz Kahurs can no longer pick up mobs and have less durability
  • Ender Kahurs have more durability
  • Obsidian Kahurs can no longer pick up mobs
  • Add Yttrium, Copper, and Yttric Copper
  • Add Yttrium Ore, which drops Yttrium Dust. If no other mods add copper, it will also drop copper dust.
  • Scrappers can now turn ingots and gems into dust
  • Add a bunch of new Kahur types for mod interoperability
  • Combustors are now made from Yttrium
  • Scrappers are now made from Yttrium
  • Add the Blunderbuss, a use for all that excess gravel
  • Add 'encyclopedia' - some Farrago items now show info if you hover over them and hold Shift
  • Misc bugfixes
  • Implement the Yttric Rifle, for all your sci-fi laser needs. No, really, all of them. It has tons of different modes.

Notice: This release adds ores to world generation, and also contains retrogeneration. Backdating from this version will leave many holes in your world where these ores generated.

Farrago v0.9 Pre-Release 4

08 Mar 15:29
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Changes since v0.9 Pre-Release 3:

  • Blunderbuss projectiles now tumble while moving
  • Blunderbusses now use Gravel as ammo, and are limited to 2 shots per second
  • Add custom death message for the Blunderbuss
  • Implement the Yttric Rifle, for all your sci-fi laser needs. No, really, all of them. It has tons of different modes.
  • Make Yttrium Ore drop dusts, as Yttrium is far too rare otherwise

Farrago v0.9 Pre-Release 3

06 Mar 22:40
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Changes since v0.9 Pre-Release 2:

  • Fix server compatibility

Farrago v0.9 Pre-Release 2

06 Mar 10:39
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Changes since v0.9 Pre-Release 1:

  • Remove Yttric Steel
  • Combustors are now made from Yttrium
  • Scrappers are now made from Yttrium
  • Add the Blunderbuss, a use for all that excess cobblestone
  • Add 'encyclopedia' - some Farrago items now show info if you hover over them and hold Shift
  • Misc bugfixes

Farrago v0.9 Pre-Release 1

18 Feb 19:24
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Changes since v0.8.1 (Hotfix 1):

  • Quartz Kahurs can no longer pick up mobs and have less durability
  • Ender Kahurs have more durability
  • Obsidian Kahurs can no longer pick up mobs
  • Add Yttrium, Copper, Yttirc Steel, and Yttric Copper (Yttric Steel cannot be obtained yet)
  • Scrappers can now turn ingots and gems into dust
  • Add a bunch of new Kahur types for mod interoperability
  • Combustors are now made from Yttric Steel

Notice: This release adds ores to world generation, and also contains retrogeneration. Backdating from this version will leave many holes in your world where these ores generated.