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Releases: crnormand/gurps

0.17.17

19 Jan 16:21
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This release features a number of large changes to GGA. I recommend you backup your current worlds before upgrading.

Features

  • Feature: Maneuver Menu on Combat Tracker #2027
    • You can now choose the token's maneuver directly from the combat tracker. Score for turn order determination (initiative) has been moved to a tooltip.
  • Feature: Quick Roll Menu #2028
    • You can choose various rolls on the character to appear in a new combat tracker quick roll menu. This can be customized for each token.
  • Feature: Tagged Effect Modifiers #2029
    • Tagged effect modifiers allow you to set up various modifiers in the Effect Modifier popup window and they will automatically be applied only to the rolls applicable. For example you can create a modifier for range and another modifier for damage, and the modifier to range will be applied only to the next ranged attack and the damage modifier will remain until the next damage roll. See Tagged Modifiers on the wiki for more detailed configuration and usage.
  • Feature: Confirmation Dialog Roll #2030
    • Pops up a Confirmation Dialog before making a roll. Gives you one last chance to review and edit the list of modifiers.
  • Feature: Check Maneuver, Max Actions and Targets before Roll #2031
    • This is a feature to track each token's actions for its turn. See Max Actions Check on the wiki for more information.
  • Feature: Add Maneuver's and Parry modifiers automatically before roll #2033
    • The "Max Actions Check" feature above allows GGA to automatically calculate Aim and Evaluate modifiers, or track the modifiers for numbers of parries, etc.
  • Feature: Improved support on Injury effects on Apply Damage Dialog #2034
    • Now you can make stun and knockback, etc, checks directly in the ADD, and apply/remove the effects without using the Chat messages (although that is still an option).
  • Feature: Refactored Tabbed Sheet
    • A number of usability tweaks to the tabbed sheet. It's now my (@mjeffw) favorite actor sheet.
  • Feature: Make Quick Notes collapsible or popout #2084 (closes 17.17-b3 tabbed sheet portrait scaling issue #2094)
    • Some of our users utilize the Quick Notes area on the sheet extensively, which has a tendency to create layout issues. The Quick Notes section on both the full sheet and the tabbed sheet are now collapsable into a single line.

0.17.17-rc.3

18 Jan 20:42
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Features

  • Feature: Maneuver Menu on Combat Tracker #2027
  • Feature: Quick Roll Menu #2028
  • Feature: Tagged Effect Modifiers #2029
  • Feature: Confirmation Dialog Roll #2030
  • Feature: Check Maneuver, Max Actions and Targets before Roll #2031
  • Feature: Add Maneuver's and Parry modifiers automatically before roll #2033
  • Feature: Improved support on Injury effects on Apply Damage Dialog #2034
  • Feature: Refactored Tabbed Sheet
  • Feature: Make Quick Notes collapsible or popout #2084 (closes 17.17-b3 tabbed sheet portrait scaling issue #2094)

Bugfixes

  • Bugfix: The "roll for me" option does not work #2010
  • Bugfix: Fix bl unit for high strength characters #2041
  • Bugfix: DFRPG Slam calculation is incorrect in /slam #2053
  • Bugfix: Item Statistics missing with GCA4 import. #2057
  • Bugfix: Injury Tolerance: Damage Reduction in the Damage Calculator does not allow decimal inputs for values less than 2. #2043
  • Bugfix: Item Indent on Reopen #2049
  • Bugfix: /iftest applies bonuses twice #2059
  • Bugfix: GURPS.executeOTF is broken when using /if [On-the-Fly] cs:{ critsuccessclaus } s:{ thenclaus } f:{ elseclause } cf:{ critfailureclause } #2060
  • Bugfix: Auto save foundry Qty/Count not works when Use Foundry Itens is active #2063
  • Bugfix: 17.17-beta TokenAction.newTurn throws "TypeError: Cannot read properties of undefined" #2074
  • Bugfix: 17.17 Beta - Move and Attack did not work on Confirmation Dialog #2075
  • Bugfix: /r [+1 anything] breaks executeOTF #2076
  • Bugfix: 17.17-beta2 broke Macro OtFs in the character sheet #2079
  • Bugfix: 17.17-beta 2 Confirmation Dialog Roll #2030 fails to recognize maneuver and character portrait #2080
  • Bugfix: 17.17-beta2 Active Effects condition names are indistinguishable from each other in the droplist selector #2081
  • Bugfix: 17.16 chat message for Shock has duplicate pdflink span elements #2083
  • Bugfix: 17.17-beta2: Parry penalty is empty for existing characters, resulting in an NaN modifier #2086
  • Bugfix: 17.17-beta2: Button in Chat message for Major Wound broken #2087
  • Bugfix: 17.16 OtF Macro arguments do not support quoted strings #2089
  • Bugfix: 17.17-b3-patched GURPS.executeOTF still unbalanced with more than one command in a clause #2093
  • Bugifx: 17.17-beta2 Roll Confirmation #2030, multiple issues #2082
  • Bugfix: 17.17-beta2: Parry penalty is applied multiple times (once for every attack mode) #2085
  • Bugfix: 17.17-b3 Confirmation Dialog did not consider Bucket special modifiers #2096
  • Bugfix: 17.17-b3: Tracking attacks and parrys not longer works #2099
  • Bugfix: Beta 3 - ADD doesn't note crippling any more #2101
  • Bugfix: 17.17-b3 Parsing error for non tagged modifiers in Modifier Bucket #2102
  • Bugfix: 17.17-b3 Damage roll ignores armor divisor #2103
  • Bugfix: 17.17-beta4 Move and Attack, ranged penalty issues #2109
  • Bugfix: 17.16 Token name display appends .gcs #2111
  • Bugfix: 17.17-b4 Roll Confirmation breaks multiple damage rolls even if disabled #2112
  • Bugfix: 17.17-b4 Effect Modifier bug with range penalty and missile spells or melee spells #2113
  • Bugfix: Import overwrites character portrait regardless of System Setting "overwrite portraits" = true #2117
  • Bugfix: Modifiers created via Active Effect are duplicating #2119
  • Bugfix: System did not sum Acc bonus after 2nd turn #2120
  • Bugfix: Cannot drop OtFs on Quick Notes area #2125
    bug
    Something isn't working

0.17.17-rc.2

18 Jan 20:05
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Features

  • Feature: Maneuver Menu on Combat Tracker #2027
  • Feature: Quick Roll Menu #2028
  • Feature: Tagged Effect Modifiers #2029
  • Feature: Confirmation Dialog Roll #2030
  • Feature: Check Maneuver, Max Actions and Targets before Roll #2031
  • Feature: Add Maneuver's and Parry modifiers automatically before roll #2033
  • Feature: Improved support on Injury effects on Apply Damage Dialog #2034
  • Feature: Refactored Tabbed Sheet
  • Feature: Make Quick Notes collapsible or popout #2084 (closes 17.17-b3 tabbed sheet portrait scaling issue #2094)

Bugfixes

  • Bugfix: The "roll for me" option does not work #2010
  • Bugfix: Fix bl unit for high strength characters #2041
  • Bugfix: DFRPG Slam calculation is incorrect in /slam #2053
  • Bugfix: Item Statistics missing with GCA4 import. #2057
  • Bugfix: Injury Tolerance: Damage Reduction in the Damage Calculator does not allow decimal inputs for values less than 2. #2043
  • Bugfix: Item Indent on Reopen #2049
  • Bugfix: /iftest applies bonuses twice #2059
  • Bugfix: GURPS.executeOTF is broken when using /if [On-the-Fly] cs:{ critsuccessclaus } s:{ thenclaus } f:{ elseclause } cf:{ critfailureclause } #2060
  • Bugfix: Auto save foundry Qty/Count not works when Use Foundry Itens is active #2063
  • Bugfix: 17.17-beta TokenAction.newTurn throws "TypeError: Cannot read properties of undefined" #2074
  • Bugfix: 17.17 Beta - Move and Attack did not work on Confirmation Dialog #2075
  • Bugfix: /r [+1 anything] breaks executeOTF #2076
  • Bugfix: 17.17-beta2 broke Macro OtFs in the character sheet #2079
  • Bugfix: 17.17-beta 2 Confirmation Dialog Roll #2030 fails to recognize maneuver and character portrait #2080
  • Bugfix: 17.17-beta2 Active Effects condition names are indistinguishable from each other in the droplist selector #2081
  • Bugfix: 17.16 chat message for Shock has duplicate pdflink span elements #2083
  • Bugfix: 17.17-beta2: Parry penalty is empty for existing characters, resulting in an NaN modifier #2086
  • Bugfix: 17.17-beta2: Button in Chat message for Major Wound broken #2087
  • Bugfix: 17.16 OtF Macro arguments do not support quoted strings #2089
  • Bugfix: 17.17-b3-patched GURPS.executeOTF still unbalanced with more than one command in a clause #2093
  • Bugifx: 17.17-beta2 Roll Confirmation #2030, multiple issues #2082
  • Bugfix: 17.17-beta2: Parry penalty is applied multiple times (once for every attack mode) #2085
  • Bugfix: 17.17-b3 Confirmation Dialog did not consider Bucket special modifiers #2096
  • Bugfix: 17.17-b3: Tracking attacks and parrys not longer works #2099
  • Bugfix: Beta 3 - ADD doesn't note crippling any more #2101
  • Bugfix: 17.17-b3 Parsing error for non tagged modifiers in Modifier Bucket #2102
  • Bugfix: 17.17-b3 Damage roll ignores armor divisor #2103
  • Bugfix: 17.17-beta4 Move and Attack, ranged penalty issues #2109
  • Bugfix: 17.16 Token name display appends .gcs #2111
  • Bugfix: 17.17-b4 Roll Confirmation breaks multiple damage rolls even if disabled #2112
  • Bugfix: 17.17-b4 Effect Modifier bug with range penalty and missile spells or melee spells #2113
  • Bugfix: Import overwrites character portrait regardless of System Setting "overwrite portraits" = true #2117
  • Bugfix: Modifiers created via Active Effect are duplicating #2119
  • Bugfix: System did not sum Acc bonus after 2nd turn #2120

0.17.17-rc.1

17 Jan 22:13
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0.17.17-rc.1 Pre-release
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Features

  • Feature: Maneuver Menu on Combat Tracker #2027
  • Feature: Quick Roll Menu #2028
  • Feature: Tagged Effect Modifiers #2029
  • Feature: Confirmation Dialog Roll #2030
  • Feature: Check Maneuver, Max Actions and Targets before Roll #2031
  • Feature: Add Maneuver's and Parry modifiers automatically before roll #2033
  • Feature: Improved support on Injury effects on Apply Damage Dialog #2034
  • Feature: Refactored Tabbed Sheet
  • Feature: Make Quick Notes collapsible or popout #2084 (closes 17.17-b3 tabbed sheet portrait scaling issue #2094)

Bugfixes

  • Bugfix: The "roll for me" option does not work #2010
  • Bugfix: Fix bl unit for high strength characters #2041
  • Bugfix: DFRPG Slam calculation is incorrect in /slam #2053
  • Bugfix: Item Statistics missing with GCA4 import. #2057
  • Bugfix: Injury Tolerance: Damage Reduction in the Damage Calculator does not allow decimal inputs for values less than 2. #2043
  • Bugfix: Item Indent on Reopen #2049
  • Bugfix: /iftest applies bonuses twice #2059
  • Bugfix: GURPS.executeOTF is broken when using /if [On-the-Fly] cs:{ critsuccessclaus } s:{ thenclaus } f:{ elseclause } cf:{ critfailureclause } #2060
  • Bugfix: Auto save foundry Qty/Count not works when Use Foundry Itens is active #2063
  • Bugfix: 17.17-beta TokenAction.newTurn throws "TypeError: Cannot read properties of undefined" #2074
  • Bugfix: 17.17 Beta - Move and Attack did not work on Confirmation Dialog #2075
  • Bugfix: /r [+1 anything] breaks executeOTF #2076
  • Bugfix: 17.17-beta2 broke Macro OtFs in the character sheet #2079
  • Bugfix: 17.17-beta 2 Confirmation Dialog Roll #2030 fails to recognize maneuver and character portrait #2080
  • Bugfix: 17.17-beta2 Active Effects condition names are indistinguishable from each other in the droplist selector #2081
  • Bugfix: 17.16 chat message for Shock has duplicate pdflink span elements #2083
  • Bugfix: 17.17-beta2: Parry penalty is empty for existing characters, resulting in an NaN modifier #2086
  • Bugfix: 17.17-beta2: Button in Chat message for Major Wound broken #2087
  • Bugfix: 17.16 OtF Macro arguments do not support quoted strings #2089
  • Bugfix: 17.17-b3-patched GURPS.executeOTF still unbalanced with more than one command in a clause #2093
  • Bugifx: 17.17-beta2 Roll Confirmation #2030, multiple issues #2082
  • Bugfix: 17.17-beta2: Parry penalty is applied multiple times (once for every attack mode) #2085
  • Bugfix: 17.17-b3 Confirmation Dialog did not consider Bucket special modifiers #2096
  • Bugfix: 17.17-b3: Tracking attacks and parrys not longer works #2099
  • Bugfix: Beta 3 - ADD doesn't note crippling any more #2101
  • Bugfix: 17.17-b3 Parsing error for non tagged modifiers in Modifier Bucket #2102
  • Bugfix: 17.17-b3 Damage roll ignores armor divisor #2103
  • Bugfix: 17.17-beta4 Move and Attack, ranged penalty issues #2109
  • Bugfix: 17.16 Token name display appends .gcs #2111
  • Bugfix: 17.17-b4 Roll Confirmation breaks multiple damage rolls even if disabled #2112
  • Bugfix: 17.17-b4 Effect Modifier bug with range penalty and missile spells or melee spells #2113
  • Bugfix: Import overwrites character portrait regardless of System Setting "overwrite portraits" = true #2117
  • Bugfix: Modifiers created via Active Effect are duplicating #2119
  • Bugfix: System did not sum Acc bonus after 2nd turn #2120

0.17.17-beta.5

12 Jan 22:47
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0.17.17-beta.5 Pre-release
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Release 0.17.17-beta.5

Features

  • Feature: Maneuver Menu on Combat Tracker #2027
  • Feature: Quick Roll Menu #2028
  • Feature: Tagged Effect Modifiers #2029
  • Feature: Confirmation Dialog Roll #2030
  • Feature: Check Maneuver, Max Actions and Targets before Roll #2031
  • Feature: Add Maneuver's and Parry modifiers automatically before roll #2033
  • Feature: Improved support on Injury effects on Apply Damage Dialog #2034
  • Feature: Refactored Tabbed Sheet
  • Feature: Make Quick Notes collapsible or popout #2084 (closes 17.17-b3 tabbed sheet portrait scaling issue #2094)

Bugfixes

  • Bugfix: The "roll for me" option does not work #2010
  • Bugfix: Fix bl unit for high strength characters #2041
  • Bugfix: DFRPG Slam calculation is incorrect in /slam #2053
  • Bugfix: Item Statistics missing with GCA4 import. #2057
  • Bugfix: Injury Tolerance: Damage Reduction in the Damage Calculator does not allow decimal inputs for values less than 2. #2043
  • Bugfix: Item Indent on Reopen #2049
  • Bugfix: /iftest applies bonuses twice #2059
  • Bugfix: GURPS.executeOTF is broken when using /if [On-the-Fly] cs:{ critsuccessclaus } s:{ thenclaus } f:{ elseclause } cf:{ critfailureclause } #2060
  • Bugfix: Auto save foundry Qty/Count not works when Use Foundry Itens is active #2063
  • Bugfix: 17.17-beta TokenAction.newTurn throws "TypeError: Cannot read properties of undefined" #2074
  • Bugfix: 17.17 Beta - Move and Attack did not work on Confirmation Dialog #2075
  • Bugfix: /r [+1 anything] breaks executeOTF #2076
  • Bugfix: 17.17-beta2 broke Macro OtFs in the character sheet #2079
  • Bugfix: 17.17-beta 2 Confirmation Dialog Roll #2030 fails to recognize maneuver and character portrait #2080
  • Bugfix: 17.17-beta2 Active Effects condition names are indistinguishable from each other in the droplist selector #2081
  • Bugfix: 17.16 chat message for Shock has duplicate pdflink span elements #2083
  • Bugfix: 17.17-beta2: Parry penalty is empty for existing characters, resulting in an NaN modifier #2086
  • Bugfix: 17.17-beta2: Button in Chat message for Major Wound broken #2087
  • Bugfix: 17.16 OtF Macro arguments do not support quoted strings #2089
  • Bugfix: 17.17-b3-patched GURPS.executeOTF still unbalanced with more than one command in a clause #2093
  • Bugifx: 17.17-beta2 Roll Confirmation #2030, multiple issues #2082
  • Bugfix: 17.17-beta2: Parry penalty is applied multiple times (once for every attack mode) #2085
  • Bugfix: 17.17-b3 Confirmation Dialog did not consider Bucket special modifiers #2096
  • Bugfix: 17.17-b3: Tracking attacks and parrys not longer works #2099
  • Bugfix: Beta 3 - ADD doesn't note crippling any more #2101
  • Bugfix: 17.17-b3 Parsing error for non tagged modifiers in Modifier Bucket #2102
  • Bugfix: 17.17-b3 Damage roll ignores armor divisor #2103
  • Bugfix: 17.17-beta4 Move and Attack, ranged penalty issues #2109
  • Bugfix: 17.16 Token name display appends .gcs #2111
  • Bugfix: 17.17-b4 Roll Confirmation breaks multiple damage rolls even if disabled #2112
  • Bugfix: 17.17-b4 Effect Modifier bug with range penalty and missile spells or melee spells #2113
  • Bugfix: Import overwrites character portrait regardless of System Setting "overwrite portraits" = true #2117

0.17.17-beta.4

04 Jan 18:45
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0.17.17-beta.4 Pre-release
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What's Changed

Full Changelog: 0.17.17-beta.3...0.17.17-beta.4

0.17.17-beta.3

31 Dec 18:51
6fbeee1
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0.17.17-beta.3 Pre-release
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Release 0.17.17-beta.3

Features

  • Feature: Maneuver Menu on Combat Tracker #2027
  • Feature: Quick Roll Menu #2028
  • Feature: Tagged Effect Modifiers #2029
  • Feature: Confirmation Dialog Roll #2030
  • Feature: Check Maneuver, Max Actions and Targets before Roll #2031
  • Feature: Add Maneuver's and Parry modifiers automatically before roll #2033
  • Feature: Improved support on Injury effects on Apply Damage Dialog #2034
  • Feature: Refactored Tabbed Sheet

Bugfixes

  • Bugfix: The "roll for me" option does not work #2010
  • Bugfix: Fix bl unit for high strength characters #2041
  • Bugfix: DFRPG Slam calculation is incorrect in /slam #2053
  • Bugfix: Item Statistics missing with GCA4 import. #2057
  • Bugfix: Injury Tolerance: Damage Reduction in the Damage Calculator does not allow decimal inputs for values less than 2. #2043
  • Bugfix: Item Indent on Reopen #2049
  • Bugfix: /iftest applies bonuses twice #2059
  • Bugfix: GURPS.executeOTF is broken when using /if [On-the-Fly] cs:{ critsuccessclaus } s:{ thenclaus } f:{ elseclause } cf:{ critfailureclause } #2060
  • Bugfix: Auto save foundry Qty/Count not works when Use Foundry Itens is active #2063
  • Bugfix: 17.17-beta TokenAction.newTurn throws "TypeError: Cannot read properties of undefined" #2074
  • Bugfix: 17.17 Beta - Move and Attack did not work on Confirmation Dialog #2075
  • Bugfix: 17.17-beta2 broke Macro OtFs in the character sheet #2079
  • Bugfix: 17.17-beta 2 Confirmation Dialog Roll #2030 fails to recognize maneuver and character portrait #2080
  • Bugfix: 17.17-beta2 Active Effects condition names are indistinguishable from each other in the droplist selector #2081
  • Bugfix: 17.16 chat message for Shock has duplicate pdflink span elements #2083
  • Bugfix: 17.17-beta2: Parry penalty is empty for existing characters, resulting in an NaN modifier #2086
  • Bugfix: 17.17-beta2: Button in Chat message for Major Wound broken #2087
  • Bugfix: 17.16 OtF Macro arguments do not support quoted strings #2089

0.17.17-beta.2

29 Dec 20:27
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0.17.17-beta.2 Pre-release
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Release 0.17.17-beta.2

Features

  • Feature: Maneuver Menu on Combat Tracker #2027
  • Feature: Quick Roll Menu #2028
  • Feature: Tagged Effect Modifiers #2029
  • Feature: Confirmation Dialog Roll #2030
  • Feature: Check Maneuver, Max Actions and Targets before Roll #2031
  • Feature: Add Maneuver's and Parry modifiers automatically before roll #2033
  • Feature: Improved support on Injury effects on Apply Damage Dialog #2034
  • Feature: Refactored Tabbed Sheet

Bugfixes

  • Bugfix: The "roll for me" option does not work #2010
  • Bugfix: Fix bl unit for high strength characters #2041
  • Bugfix: DFRPG Slam calculation is incorrect in /slam #2053
  • Bugfix: Item Statistics missing with GCA4 import. #2057
  • Bugfix: Item Indent on Reopen #2049
  • Bugfix: Injury Tolerance: Damage Reduction in the Damage Calculator does not allow decimal inputs for values less than 2. #2043 (This is really a feature, not a bug.)
  • Bugfix: /iftest applies bonuses twice #2059
  • Bugfix: GURPS.executeOTF is broken when using /if [On-the-Fly] cs:{ critsuccessclaus } s:{ thenclaus } f:{ elseclause } cf:{ critfailureclause } #2060

0.17.17-beta

26 Dec 19:29
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0.17.17-beta Pre-release
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Release 0.17.17-beta

Features

  • Feature: Maneuver Menu on Combat Tracker #2027
  • Feature: Quick Roll Menu #2028
  • Feature: Tagged Effect Modifiers #2029
  • Feature: Confirmation Dialog Roll #2030
  • Feature: Check Maneuver, Max Actions and Targets before Roll #2031
  • Feature: Add Maneuver's and Parry modifiers automatically before roll #2033
  • Feature: Improved support on Injury effects on Apply Damage Dialog #2034
  • Feature: Refactored Tabbed Sheet

Bugfixes

  • Bugfix: The "roll for me" option does not work #2010
  • Bugfix: Fix bl unit for high strength characters #2041
  • Bugfix: DFRPG Slam calculation is incorrect in /slam #2053
  • Bugfix: Item Statistics missing with GCA4 import. #2057
  • Bugfix: Item Indent on Reopen #2049
  • Bugfix: Injury Tolerance: Damage Reduction in the Damage Calculator does not allow decimal inputs for values less than 2. #2043 (This is really a feature, not a bug.)

0.17.16

29 Nov 17:13
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  • Feature: Multiple actor import. Import multiple GCS and GCA files with one command. #1994
  • Bugfix: Errors occurring when users drop damage onto mooks/NPCs #2024
  • Bugfix: Larger Fonts Hides "skills" in tabbed view till window is pulled open further #2015
  • Bugfix: Attack mixup if weapon name differs only in a postfix #2025
  • Bugfix: Damage dropping not working as intended #2007
  • Bugfix: Duplicating the specialization name to other skills #2035
  • Feature: Remove the homebrew rules from the modifier bucket, and add MA maneuvers to the bucket. #2023
  • Bugfix: Slam calculator appears not to be working #2022
  • Bugfix: Importing a Character Causes Endless Error Loop #2019
  • Bugfix: Bug: Lifting and moving things chart breaks with high ST characters #2039