Releases: crnormand/gurps
Releases · crnormand/gurps
0.16.8
- Fixed "UI: Show 3D6" always shows the dice even if off.
- Re-enabled OTF macros (stopped working because of a base FoundryVTT version change). The new version takes named arguments, like [/:SpellDamage title=Explosive_Fireball dice=1 adjust=-1].
- Automatically rename Resource Tracker names or aliases if another tracker has the same value.
- Enforce Resource Tracker max and min.
- Possibly fixed the actor editor's ability to delete skills, traits, hit locations, etc.
- Allow IT:DR on the ADD to include fractions.
0.16.7
Added import of markdown resolved notes for characters
Updated GCA import script
Added Exxar's "On Target" maneuvers as a option.
0.16.6
Fixed a bug causing the encumbrance table to show incorrectly when importing characters.
0.16.5
0.16.4
0.16.3
0.16.2
0.16.1
0.16.0
- Update system.json Foundry v11
- Move MOD bucket +50 to the right to fit hotbar
- Allow negative input in apply damage dialog
- Remove duplicate range info from range ruler
- Update for JB2a 0.5.8
- Fixed Mook parser for ST based ranges (ex: ange x1.5/x2.5)
- Fixed ability to remove generic modifier from effects window