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Releases: crnormand/gurps

0.6.4

06 Nov 05:13
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0.6.4 Pre-release
Pre-release
- HP & FP editable, and Conditions change color.
- ACC and Bulk ranged modifiers work.
- Measuring Ruler automatically creates Range Modifier.
- Started work for Monster Hunters 2 range modifiers.
- Refactored dice rolling so that modifiers now add to damage.

0.6.3

05 Nov 17:04
c2e9b2d
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0.6.3 Pre-release
Pre-release
- Hot toggle between "full" and "combat" character sheets
- template.json changes.   You must delete all Actors created prior to v0.6.3
- imported Hit Location information
- tooltips for Hit Location equipment
- GM Mod push!

0.6.2

04 Nov 05:17
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0.6.2 Pre-release
Pre-release
- Support for stackable modifiers (clicking [-1 for range] multiple times)
- Fixed display of desktop Modifier Bucket
- Added Modifier tooltip
- Added critical success/failure calculations
- Added SJG notifications, as per the SJG Online Policy

0.6.1

03 Nov 05:02
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0.6.1 Pre-release
Pre-release

Updated README.md and User Guide.

0.6.0

02 Nov 05:27
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0.6.0 Pre-release
Pre-release

Now importing Equipment and Notes.
Can edit HP/FP
Can import from GCA FG export
Added more "On-the-Fly" formats
Incorporated new "combat focused" character sheet.

Bug fix for "Jumpy" butons

31 Oct 05:34
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Pre-release

Due to overwhelming pressure (3 people), I did my best to fix the "jumpy" buttons that cause the page to constantly shift.