Skip to content

[sharding_in_types] Move the calculation of new_mesh inside the decorator so that functions can be decorated with hidden_axes and visible_axes at the top level #70499

[sharding_in_types] Move the calculation of new_mesh inside the decorator so that functions can be decorated with hidden_axes and visible_axes at the top level

[sharding_in_types] Move the calculation of new_mesh inside the decorator so that functions can be decorated with hidden_axes and visible_axes at the top level #70499

Annotations

3 errors

build with 3.10 (py 3.10 on ubuntu-20.04, x64=1)

cancelled Jan 21, 2025 in 11m 4s