[sharding_in_types] Move the calculation of new_mesh inside the decorator so that functions can be decorated with hidden_axes and visible_axes at the top level #70499
Job | Run time |
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1m 31s | |
3m 4s | |
11m 4s | |
2m 30s | |
7m 56s | |
1m 18s | |
1m 21s | |
28m 44s |
Job | Run time |
---|---|
1m 31s | |
3m 4s | |
11m 4s | |
2m 30s | |
7m 56s | |
1m 18s | |
1m 21s | |
28m 44s |