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[sharding_in_types] Move the calculation of new_mesh inside the decorator so that functions can be decorated with hidden_axes and visible_axes at the top level #70499

[sharding_in_types] Move the calculation of new_mesh inside the decorator so that functions can be decorated with hidden_axes and visible_axes at the top level

[sharding_in_types] Move the calculation of new_mesh inside the decorator so that functions can be decorated with hidden_axes and visible_axes at the top level #70499

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build with 3.13 (py 3.13 on ubuntu-20.04, x64=0)

succeeded Jan 21, 2025 in 7m 56s