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Walker
skzk edited this page Jul 29, 2024
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5 revisions
Obsolete item for making pedestrians move along a path.
Walkers have been deprecated in 1.36 and replaced with Movers, but,
despite no longer being used in europe.mbd
, are still functional as of 1.50.
Adding sub_mode_types[]: 28
to editor_data.sii
re-enables the ability to
place Walker items.
Item ID: 0x1C (28)
Item file: aux
Field(s) | Description |
---|---|
struct kdop_item
|
See k-DOP item. Flags: |
token name_prefix
|
|
float speed
|
|
float end_delay
|
|
u32 count
|
|
float width
|
|
float angle
|
|
u32 lengths_count array_float lengths |
Cached lengths of the path segments. |
u32 node_count array_float node_uids |
UIDs of the nodes of the walker. |
-
.base/.aux/.snd
- Animated Model
- Bezier Patch
- Buildings
- Bus Stop
- Camera Path
- Camera Point
- City
- Company
- Compound
- Curve
- Cut Plane
- Cutscene
- Environment Area
- Far Model
- Ferry
- Fuel Pump
- Garage
- Gate
- Hinge
- Hookup
- Map Area
- Map Overlay
- Model
- Mover
- Parking
- Prefab
- Road
- Service
- Sign
- Sound
- Terrain
- Traffic Area
- Trajectory
- Trigger
- Visibility Area
- Walker